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2026-01-04 18:21:33 -06:00
-- ####################################################################################
-- ## ##
-- ## ##
-- ## CASUAL BANANAS CONFIDENTIAL ##
-- ## ##
-- ## __________________________ ##
-- ## ##
-- ## ##
-- ## Copyright 2014 (c) Casual Bananas ##
-- ## All Rights Reserved. ##
-- ## ##
-- ## NOTICE: All information contained herein is, and remains ##
-- ## the property of Casual Bananas. The intellectual and technical ##
-- ## concepts contained herein are proprietary to Casual Bananas and may be ##
-- ## covered by U.S. and Foreign Patents, patents in process, and are ##
-- ## protected by trade secret or copyright law. ##
-- ## Dissemination of this information or reproduction of this material ##
-- ## is strictly forbidden unless prior written permission is obtained ##
-- ## from Casual Bananas ##
-- ## ##
-- ## _________________________ ##
-- ## ##
-- ## ##
-- ## Casual Bananas is registered with the "Kamer van Koophandel" (Dutch ##
-- ## chamber of commerce) in The Netherlands. ##
-- ## ##
-- ## Company (KVK) number : 59449837 ##
-- ## Email : info@casualbananas.com ##
-- ## ##
-- ## ##
-- ####################################################################################
hook.Add( "OnEntityCreated", "JB.OnEntityCreated.InvalidateDefaultWeapons", function( entity )
if string.lower( string.Left( entity:GetClass(), 6 ) ) == "weapon" or entity:IsWeapon() then
timer.Simple( 0, function()
if not IsValid( entity ) then return end
entity.IsDropped = true;
entity.BeingPickedUp = false;
local object = entity:GetPhysicsObject();
if object and IsValid( object ) then
object:EnableGravity( true );
object:EnableMotion( true );
object:Wake();
end
end)
end
end)