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gamemode/core/sv_state_lastrequest.lua
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50
gamemode/core/sv_state_lastrequest.lua
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-- ####################################################################################
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-- ## ##
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-- ## ##
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-- ## CASUAL BANANAS CONFIDENTIAL ##
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-- ## ##
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-- ## __________________________ ##
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-- ## ##
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-- ## ##
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-- ## Copyright 2014 (c) Casual Bananas ##
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-- ## All Rights Reserved. ##
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-- ## ##
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-- ## NOTICE: All information contained herein is, and remains ##
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-- ## the property of Casual Bananas. The intellectual and technical ##
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-- ## concepts contained herein are proprietary to Casual Bananas and may be ##
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-- ## covered by U.S. and Foreign Patents, patents in process, and are ##
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-- ## protected by trade secret or copyright law. ##
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-- ## Dissemination of this information or reproduction of this material ##
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-- ## is strictly forbidden unless prior written permission is obtained ##
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-- ## from Casual Bananas ##
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-- ## ##
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-- ## _________________________ ##
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-- ## ##
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-- ## ##
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-- ## Casual Bananas is registered with the "Kamer van Koophandel" (Dutch ##
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-- ## chamber of commerce) in The Netherlands. ##
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-- ## ##
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-- ## Company (KVK) number : 59449837 ##
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-- ## Email : info@casualbananas.com ##
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-- ## ##
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-- ## ##
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-- ####################################################################################
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function JB:CanLastRequest()
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return JB:AliveGuards() >= 1 and JB:AlivePrisoners() == 1 and (JB.State == STATE_PLAYING or (JB.State == STATE_LASTREQUEST and not JB.ValidLR(JB.LastRequestTypes[JB.LastRequest])) or JB.State == STATE_SETUP);
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end
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concommand.Add("jb_lastrequest_start",function(p,c,a)
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if not JB:CanLastRequest() or p:Team() ~= TEAM_PRISONER or not p:Alive() or not a or not a[1] or not a[2] then return end
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local lr = a[1];
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if not JB.ValidLR(JB.LastRequestTypes[lr]) then return end
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local guard = Entity(tonumber(a[2]));
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if not IsValid(guard) or not guard.IsPlayer or not guard:IsPlayer() or guard:Team() ~= TEAM_GUARD or not guard:Alive() then return end
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JB:DebugPrint("Setting up LR for ",p:Nick())
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JB.LastRequest = {type=lr,guard=guard,prisoner=p};
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end);
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