Initial Commit
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53
gamemode/lastrequests/noscope.lua
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53
gamemode/lastrequests/noscope.lua
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-- ####################################################################################
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-- ## ##
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-- ## ##
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-- ## CASUAL BANANAS CONFIDENTIAL ##
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-- ## ##
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-- ## __________________________ ##
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-- ## ##
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-- ## ##
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-- ## Copyright 2014 (c) Casual Bananas ##
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-- ## All Rights Reserved. ##
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-- ## ##
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-- ## NOTICE: All information contained herein is, and remains ##
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-- ## the property of Casual Bananas. The intellectual and technical ##
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-- ## concepts contained herein are proprietary to Casual Bananas and may be ##
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-- ## covered by U.S. and Foreign Patents, patents in process, and are ##
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-- ## protected by trade secret or copyright law. ##
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-- ## Dissemination of this information or reproduction of this material ##
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-- ## is strictly forbidden unless prior written permission is obtained ##
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-- ## from Casual Bananas ##
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-- ## ##
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-- ## _________________________ ##
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-- ## ##
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-- ## ##
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-- ## Casual Bananas is registered with the "Kamer van Koophandel" (Dutch ##
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-- ## chamber of commerce) in The Netherlands. ##
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-- ## ##
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-- ## Company (KVK) number : 59449837 ##
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-- ## Email : info@casualbananas.com ##
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-- ## ##
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-- ## ##
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-- ####################################################################################
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local LR = JB.CLASS_LR();
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LR:SetName("No-Scope Battle");
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LR:SetDescription("The guard and the prisoner both get a sniper rifle, which they may use to kill each other. The catch: no aiming through the scope allowed.");
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LR:SetStartCallback(function(prisoner,guard)
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for _,ply in ipairs{prisoner,guard} do
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ply:StripWeapons();
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ply:Give("weapon_jb_scout");
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ply:GiveAmmo(899,"SMG1");
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ply:SetHealth(100);
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ply:SetArmor(0);
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end
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end)
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LR:SetIcon(Material("icon16/flag_red.png"))
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local this = LR();
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hook.Add("PlayerBindPress", "JB.PlayerBindPress.LR.NoScopeBattle", function(pl, bind, pressed) // Not the safest way, but it requires the least amount of touching code outside of this file (without using nasty hacky methods)
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if JB.LastRequest == this and table.HasValue(JB.LastRequestPlayers,pl) and string.find( bind,"+attack2" ) then
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return true;
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end
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end)
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