modernized for 2026 gmod functionality

This commit is contained in:
2026-01-04 18:26:23 -06:00
parent 1d676526fe
commit 1f89099250
7 changed files with 60 additions and 39 deletions

View File

@@ -146,8 +146,22 @@ JB.Gamemode.TeamBased = true;
JB.Gamemode.Name = "Jail Break";
-- utility functions
local function getGamemodeFolder()
local gm = GM or GAMEMODE
if gm and gm.FolderName and gm.FolderName ~= "" then
return gm.FolderName
end
if engine and engine.ActiveGamemode then
local active = engine.ActiveGamemode()
if active and active ~= "" then
return active
end
end
return "jailbreak"
end
local loadFolder = function(folder,shared)
local path = "jailbreak/gamemode/"..folder.."/";
local path = getGamemodeFolder().."/gamemode/"..folder.."/";
for _,name in pairs(file.Find(path.."*.lua","LUA")) do
local runtype = shared or "sh";
@@ -180,4 +194,4 @@ end
JB.Util = {};
assert(loadFolder("util") and loadFolder("core") and loadFolder("classes","sh") and loadFolder("lastrequests","sh") and loadFolder("vgui","cl"),"Failed to load Jail Break 7! Contact a developer!")
assert(loadFolder("util") and loadFolder("core") and loadFolder("classes","sh") and loadFolder("lastrequests","sh") and loadFolder("vgui","cl"),"Failed to load Jail Break 7! Contact a developer!")