Files
jailbreakplusplus/entities/weapons/weapon_jb_awp.lua
2026-01-04 18:21:33 -06:00

111 lines
4.4 KiB
Lua

-- ####################################################################################
-- ## ##
-- ## ##
-- ## CASUAL BANANAS CONFIDENTIAL ##
-- ## ##
-- ## __________________________ ##
-- ## ##
-- ## ##
-- ## Copyright 2014 (c) Casual Bananas ##
-- ## All Rights Reserved. ##
-- ## ##
-- ## NOTICE: All information contained herein is, and remains ##
-- ## the property of Casual Bananas. The intellectual and technical ##
-- ## concepts contained herein are proprietary to Casual Bananas and may be ##
-- ## covered by U.S. and Foreign Patents, patents in process, and are ##
-- ## protected by trade secret or copyright law. ##
-- ## Dissemination of this information or reproduction of this material ##
-- ## is strictly forbidden unless prior written permission is obtained ##
-- ## from Casual Bananas ##
-- ## ##
-- ## _________________________ ##
-- ## ##
-- ## ##
-- ## Casual Bananas is registered with the "Kamer van Koophandel" (Dutch ##
-- ## chamber of commerce) in The Netherlands. ##
-- ## ##
-- ## Company (KVK) number : 59449837 ##
-- ## Email : info@casualbananas.com ##
-- ## ##
-- ## ##
-- ####################################################################################
AddCSLuaFile()
SWEP.PrintName = "AWP Sniper Rifle"
SWEP.Slot = 1
SWEP.SlotPos = 1
SWEP.HoldType = "ar2"
SWEP.Base = "weapon_jb_base"
SWEP.Spawnable = true
SWEP.AdminSpawnable = true
SWEP.ViewModel = "models/weapons/cstrike/c_snip_awp.mdl"
SWEP.WorldModel = "models/weapons/w_snip_awp.mdl"
SWEP.Weight = 3
SWEP.AutoSwitchTo = true
SWEP.AutoSwitchFrom = false
SWEP.Primary.Sound = Sound("weapons/awp/awp1.wav")
SWEP.Primary.Recoil = 5
SWEP.Primary.Damage = 160
SWEP.Primary.NumShots = 1
SWEP.Primary.Cone = 0.000001
SWEP.Primary.ClipSize = 5
SWEP.Primary.Delay = 1.4
SWEP.Primary.DefaultClip = 30
SWEP.Primary.Automatic = false
SWEP.Primary.Ammo = "smg1"
SWEP.Secondary.Automatic = false
SWEP.Secondary.ClipSize = -1
SWEP.Secondary.DefaultClip = -1
SWEP.Positions = {};
SWEP.Positions[1] = {pos = Vector(0,0,0), ang = Vector(0,0,0)};
SWEP.Positions[2] = {pos = Vector(-6.761, -3.859, -12.24), ang = Vector(0,0,0)};
SWEP.Positions[3] = {pos = Vector(6.534, -14.094, 0.708), ang = Vector(0,70,0)};
function SWEP:TranslateFOV(fov)
if self:GetNWMode() == 2 then
return 10
else
return fov
end
end
if CLIENT then
function SWEP:AdjustMouseSensitivity()
return self:GetNWMode() == 2 and .08 or 1;
end
local scopeMat = Material("jailbreak_excl/scope.png");
function SWEP:DrawHUD()
if self:GetNWMode() == 2 then
local size = ScrH();
surface.SetDrawColor(JB.Color.black)
surface.DrawRect(0, 0, (ScrW()-size) / 2, size);
surface.DrawRect(ScrW() - ((ScrW()-size) / 2), 0, (ScrW()-size) / 2, size);
surface.DrawLine(0,ScrH()/2,ScrW(),ScrH()/2)
surface.DrawLine(ScrW()/2,0,ScrW()/2,ScrH())
surface.SetDrawColor(JB.Color.black)
surface.SetMaterial(scopeMat)
surface.DrawTexturedRect( (ScrW()/2) - (size/2) , 0, size, size)
end
end
end